Tenna's Funny Text
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| Asset Info favorite | |
|---|---|
| Name | Tenna's Funny Text |
| Category | PC / Computer |
| Game | Deltarune |
| Section | Miscellaneous |
| Submitted | June 18, 2025 |
| Uploaded By | Lumpy Spirit |
| Size |
8.65 MB (767 items) arrow_right
|
| Format |
ZIP (application/zip) png |
| Hits | 39,432 |
Animations (29)
"BROTHER"

"DARK FOUNTAIN"

"FLAMES"

"FUN"

"GAME OVER!?"

"GAME"

"LOVERS"

"NAMES"

"OVER?"

"OVER" (Small)

"PHYSICAL CHALLENGE"

"PHYSICAL CHALLENGES"

"ROCK CONCERT"

"SUSIEZILLA"

"TEARS"

"WIN!"

"WIN!" (Small)

(Ja) "BROTHER"

(Ja) "DARK FOUNTAIN"

(Ja) "FLAMES"

(Ja) "FUN"

(Ja) "LOVERS"

(Ja) "NAMES"

(Ja) "PHYSICAL CHALLENGE"

(Ja) "ROCK CONCERT"

(Ja) "SUSIEZILLA"

(Ja) "TEARS"

(Ja) "WIN!"

(Ja) "WIN!" (Small)

Comments (15)
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Guess Your Mother's Never Been A Fan Of Alligators In Bikinis.
Chapter 5 Funny Text coming soon!
Really wish we has the "Mr (ant) tennas" text
we need this funny text to be added here
DUMP HER ASS
it's located in two folders where the funny text isnt animated, so "tenna funny text/eng" or "tenna funny text/jp" folders
Where's the 'GREEN ROOM' text?
It was probably way easier to program the textboxes to display an animated sprite than have to code unique shaders/animators/whatever for something that only appears once in the game most of the time. Only odd one out is "resumes", no idea why that one is segmented the way it is when it could have just as easily been a single sprite with all the letters being displayed one-by-one
Why didn't they use shaders to animate the text instead of using multiple separate sprites that take up several megabytes? Deltarune is UNOPTIMIZED.... I'm not the original starwalker
Just to save some time for anyone going through the same thing I just did, Tenna's "whisper" funnytext (e.g. "(And get me a cup of coffee.)" ) is made up of a mix of Calisto MT and Cambria, both italicized. I don't know WHY it's a mix of both, but it is.
lowercase b, g, l, p, t, u, v, w, and every symbol/capital letter (that have been used as of the newsletter) are in Calisto MT, and the rest are in Cambria (j, q, x, and z have never been used).
The pixilation looks like it was made by just setting the font size to about 10-ish in MSpaint and letting it get pixelated automatically.
Well that was an hour wasted figuring that out.
TL;DR, Tenna's Whisper funnytext is made in MSpaint, using Calisto MT + Cambria, Italicized, and with a font size around 10 to pixilate it.
lowercase b, g, l, p, t, u, v, w, and every symbol/capital letter (that have been used as of the newsletter) are in Calisto MT, and the rest are in Cambria (j, q, x, and z have never been used).
The pixilation looks like it was made by just setting the font size to about 10-ish in MSpaint and letting it get pixelated automatically.
Well that was an hour wasted figuring that out.
TL;DR, Tenna's Whisper funnytext is made in MSpaint, using Calisto MT + Cambria, Italicized, and with a font size around 10 to pixilate it.
You have to admire how the Japanese version styles "SUSIEZILLA" like the original Godzilla typeface.
Tenna you're so expressive please don't be doomed yaoi
Love the way all the sprites are laid out btw, I actually use spriters resource to make deltarune animations and I normally make everything into gifs, being able to download the sprites separately instead of everything on a big sprite sheet makes my life a lot easier lol
I might be doing it wrong but I normally screenshot individual sprites then run them through remove.bg
Love the way all the sprites are laid out btw, I actually use spriters resource to make deltarune animations and I normally make everything into gifs, being able to download the sprites separately instead of everything on a big sprite sheet makes my life a lot easier lol
I might be doing it wrong but I normally screenshot individual sprites then run them through remove.bg
@Dr.Nootviri Yeah, they're just individual animation frames, no shaders or anything. It honestly makes sense for this one to be a .zip archive, there's a lot of animation frames, and they're all quite high resolution. It would likely be difficult to fit them onto a single sprite sheet.
wow! kudos to localization team at 8-4!
deltarune assets tomorrow
I'm surprised that Funny Text doesn't actually use shaders or anything like that, just… animations?
I'm surprised that Funny Text doesn't actually use shaders or anything like that, just… animations?